Riot Games shares updates on anti-cheat system Vanguard

Following its release to League of Legends a few months ago, Riot Games gave some insights on Vanguard and the system’s success so far.

vanguard LoL riot games

Image Credit: Riot Games

Riot Games Vanguard system – the developers’ solution to bots and scripters

League of Legends has always had issues with scripters and bots that exploited the game to gain advantages both in-game and from an economic perspective. After 15 years after its release, Riot Games decided to finally implement their Vanguard system, which was already in use for the publisher’s other flagship title, VALORANT.

The results explained

In a dev update from Riot, the team revealed the anti-cheat has achieved many of their initial goals, including a reduction in scripters and bots. According to Phillip ‘MirageOfPenguins’ Koskinas, Vanguard banned over 175,000 accounts since its release, dropping the rate below 1% for the first time in nearly four years. “As of the time of this writing, only 1 in every 200 Ranked games is played with a scripter, and I figure it’s finally safe for me to complete my placement games,” he said.

scripters lol

Image Credit: Riot Games

The same can be said about bots, which saw the total hours spent botting from “north of 1 million a day to less than 5 thousand”. The game devs also cleared 3.5 million unsold bot accounts, as Riot plans to eliminate the market for secondary accounts, which will also affect positively the presence of smurfs in various game modes.

Moreover, Riot has also gotten faster at punishing accounts, reducing the time needed to take action from more than 45 games to less than 10.

“Updating LoL’s anti-cheat has achieved a great many of our goals,” Koskinas said, “and it’s been an immediate win bringing LoL’s anti-cheat system into this century.” While the initial success is great, Riot is planning on bringing a stronger system to ban new potential cheaters, as well as expanding the anti-cheat to Apple devices and into macOS.

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