Esports Industry News
February 2, 2022
Minecraft Gamers Can Now Play for Bitcoin
Creators Mojang revealed last November that Minecraft had outsold Tetris and become the bestselling game of all time. So, it is hardly surprising that as blockchain and cryptocurrencies become part…
October 6, 2020
What is HSEL and How It’s Helping High School Esports
HSEL or High School Esports League is a leading North American esports organization with over 2,100 partnered schools and 60,000 participating students. Its aim is to bring esports to students…
June 1, 2020
Esports Revenue Growth Driven by Audience Inspired Brand Investment
The esports industry is expected to be worth as much as $3 billion by 2022. The global esports audience is growing quickly, motivating more and more brand investment into esports.…
May 18, 2020
Esports start-up Midnite raises $2.5 million for its betting platform
The London-based organisation is also responsible for the popular fantasy football app Dribble, though their recently completed fundraising campaign is for a different platform: Midnite. It isn’t the first investment…
October 15, 2020
The British Esports Association’s Championships are back!
It may be early in the new year but that doesn’t mean that the esports world isn’t already in full gear – the most prestigious British esports organisation has opened…
December 26, 2019
How Many Governing Bodies Do Esports Really Need?
Disclaimer: It is the reader’s responsibility to verify their own facts. The views and opinions expressed in this article are those of the author and do not necessarily reflect the…
October 28, 2022
ATU to Launch Asia’s First Dedicated Esports Private Equity Fund
ATU Partners plans what will be the first private equity fund entirely focused on esports investment in Asia titled the “ATU Esports Growth Fund.” The new fund will begin with…
December 19, 2019
US Navy Swaps SuperBowl Ads for Esports and YouTube Campaigns
Navy officials have revealed plans to drop SuperBowl advertising, instead spending much of the US Navy’s advertising budget on online advertising including esports and YouTube coverage. The US Navy plans…
October 24, 2022
US Universities Continue to Develop Esports Programs
The US is the largest market for esports in the world and professional gaming is now being recognised as a sport and potential career path by many universities. At least…
December 12, 2019
Fortnite Player “Bugha” and Sekiro: Shadows Die Twice Win at The Game Awards 2019
The “Oscars for gaming” has once again celebrated a year in video games and esports and delivered some awesome new reveals. Kyle “Bugha”Giersdorf, Fortnite’s $3 million World Cup Solo winner,…