Asphalt Legends UNITE 120 FPS Supported Devices & How To Enable

Gameloft’s Asphalt Legends UNITE has seriously leveled up its performance game especially in recent updates. Now everyone with a flagship device is after unlocking the much-requested Asphalt Legends UNITE 120 FPS mode for mobile and console players.

Asphalt Legends UNITE: 120 FPS Support Explained

Image Credits: Gameloft

First introduced in the “Bring the Heat” update back in July 2022 and then expanded with the “Carnival Rush” patch in February 2025, this upgrade lets select devices tap into buttery-smooth gameplay—as long as your hardware can keep up. We have broken down the known supported devices below, along with how to enable the feature if it’s available on your setup.

iOS Devices That Support 120 FPS

If you’re rocking an iPhone or iPad with ProMotion, good news—you’re likely covered.

  • iPhone 13 Pro & 13 Pro Max
    The 120 FPS toggle becomes available on these devices when set to Performance graphics mode. It is one of the smoothest racing experiences you will find on iOS.
  • iPhone 14 Pro & 14 Pro Max
    Reports from Apple forums and Reddit users say the frame rate bump is also present here. If you’re on either of these, you should see the option right in the settings.
  • iPad Pro M2 (4th Gen)
    This beast of a tablet handles Asphalt at 120 FPS without breaking a sweat. Just make sure you switch the graphics to Performance for the best results.

If you love the Asphalt series, here are some other best Online Car Games you must try.

Android Devices That Support Asphalt Legends UNITE in 120 FPS

If you’ve got a flagship Android phone with a 120 Hz screen (or higher), there’s a good chance Asphalt Legends UNITE will let you hit that ultra-smooth framerate—especially after the February 2025 update, which fixed earlier compatibility issues.

  • Poco X3 Pro
    Interestingly, users on the AppGallery version (Huawei’s app store) found 120 FPS support unlocked when the system refresh rate is set to 120 Hz.
  • Sony Xperia 1 III
    Gameloft actually showcased 120 FPS gameplay on this device, so it’s basically a certified pick for smooth racing.
  • Pixel 8 Pro & Galaxy S24 Ultra
    Players on both phones have confirmed that after the 2025 patch, the 120 FPS toggle is back and working perfectly.
  • Other Likely Candidates
    This includes the Samsung Galaxy S21/S22/S23/S24 series, OnePlus 8/9/10, Xiaomi Mi 11/12, Asus ROG Phones, and flagships from Oppo, Vivo, and more. The only real requirement is a 120 Hz screen and Android 9.0 or newer. If your phone ticks those boxes, you should be good to go.

Console & PC Support

Asphalt Legends UNITE isn’t just a mobile game anymore. It’s everywhere.

  • PlayStation 5
    Asphalt runs at a silky 4K HDR 120 FPS on PS5, making full use of the console’s horsepower.
  • Xbox Series X|S
    Console players can also enjoy high refresh rates, and gameplay recordings confirm 120 FPS works smoothly on Series X and S.
  • Windows PC
    PC users can take things even further, with options to cap framerates at 120 FPS or go beyond—up to 360 FPS depending on your setup. But for mobile players, 120 FPS is already a huge leap forward.

How to Enable 120 FPS in Asphalt Legends UNITE

If your device supports it, here’s how to unlock that sweet, smooth framerate:

  1. Update your game to the latest version (especially post-February 2025 for Android users).
  2. Go to your device’s Display settings and make sure refresh rate is set to 120 Hz or higher.
  3. Open the game and head to Settings → Sound & Display → Framerate, then pick 120 FPS.

Still not seeing the option? Double-check that your phone’s display refresh rate isn’t on “Auto” or a lower setting. Also make sure you’re using Performance graphics mode—120 FPS isn’t available on the highest visual settings just yet.

Asphalt Legends UNITE at 120 FPS is a treat for racing fans—fluid, responsive, and an absolute visual upgrade. It saw one of the biggest launch in mobile racing history with Asphalt Legends UNITE esports LAN announced even before global release.

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