Mobile Legends Tier List – Best MLBB Heroes (February 2026)
The current MLBB meta rewards teams that can start fights on their terms and turn one good pick into towers, Turtle/Lord control, and a clean close. That’s exactly why a strong Mobile Legends tier list matters—drafting the right heroes makes every decision easier, from early rotations to late-game teamfights.
This MLBB tier list is patched for the current 2026 meta and written for ranked play. It prioritizes consistency, role clarity, and heroes that convert small leads into objective control.

How This Mobile Legends Tier List is Ranked
This MLBB tier list uses a simple S–C tier structure that aligns with how most players draft: S is best-in-role, A is strong but slightly more conditional, B is playable with comfort or in the right matchup, and C is niche or outclassed.
It also accounts for ladder context. Some picks look great in highlights but require perfect coordination.
MLBB Jungle Tier List
| Tier | Junglers |
|---|---|
| S | Julian, Hayabusa, Yi Sun-shin |
| A | Ling, Benedetta, Selena, Fanny |
| B | Nolan, Gusion, Karina, Helcurt |
| C | Natalia, Saber |
S-tier junglers in MLBB win games because they don’t need a miracle to function. They threaten lanes early, and still play a huge role in objective fights, and they can finish picks without overcommitting the entire team.
MLBB’s A-tier junglers are heroes who rely more on mechanics. If you’re confident, these picks can hard-carry; if not, they can feel coin-flippy. Players who want stable climbing sessions usually get better results staying in S/A.

MLBB EXP Lane Tier List
| Tier | EXP laners |
|---|---|
| S | Fredrinn, Arlott, Phoveus, Sora, Freya, Lapu-Lapu |
| A | Yu Zhong, Khaleed, Guinevere, Ruby, Thamuz, Hilda, Leomord, Paquito |
| B | Badang, Sun, X.Borg, Zilong |
| C | Martis, Yin, Alucard |
EXP in 2026 is about being useful at every stage: lane, skirmishes, then 5v5s. S-tier fighters are strong duelists and reliable teamfight pieces, so they don’t fall off when the map tightens around Lord.
MLBB Mid Lane Tier List
| Tier | Mid laners |
|---|---|
| S | Harith, Pharsa, Yve |
| A | Luo Yi, Valentina, Alice, Zhuxin |
| B | Lunox, Odette, Xavier |
| C | Nana, Zhask, Chang’e, Kagura |
Our MLBB mid lane tier list consists of heroes who excel in objective control. S-tier mids clear waves, shape space before fights, and punish bad positioning—so they create wins even when teammates don’t communicate much.
Harith is also a notable flex in this meta: he can show up as a mid pick while still functioning like a magic-focused marksman in certain drafts. That flexibility is valuable when your team needs damage types balanced.

MLBB ADC Tier List (Gold Lane)
| Tier | Gold Lane (Marksman) |
|---|---|
| S | Claude, Wanwan, Kimmy, Karrie |
| A | Ixia, Beatrix, Clint, Lesley, Granger |
| B | Brody, Irithel, Natan |
| C | Hanabi, Layla, Moskov |
This Mobile Legends ADC tier list leans into common win conditions: safe damage uptime and teamfight reliability. S-tier marksmen aren’t just strong late—they stay relevant through mid-game fights around objectives.
A-tier is where many ranked players find comfort. If you’re consistent on a pick like Clint/Beatrix-style spacing, A-tier can outperform S-tier in practice. Just don’t confuse “good lane” with “wins fights”—Gold Lane in MLBB still needs positioning discipline.
MLBB Roam Support Tier List
| Tier | Roam supports |
|---|---|
| S | Angela, Floryn, Diggie |
| A | Estes, Mathilda, Chip |
| B | Faramis, Carmilla |
| C | Lolita, Kaja |
Roam decides whether a teamfight starts on your terms. S-tier supports in MLBB either shut down engage patterns, enable picks, or keep carries alive long enough to win the first rotation—exactly what ranked games hinge on.
A-tier picks are strong, but more draft-sensitive. If your team already has a clear frontline, A-tier can look S-tier; if not, they can feel reactive. If you’re climbing, pairing a stable roam pick with a stable jungle pick is one of the cleanest win-rate boosts.

MLBB Tank Tier List
| Tier | Tanks |
|---|---|
| S | Grock, Uranus, Minotaur |
| A | Gloo, Baxia, Tigreal, Barats, Edith |
| B | Hylos, Atlas, Gatotkaca |
| C | Franco, Akai, Khufra |
This tank tier list reflects a frontline meta where durability alone isn’t enough. S-tier tanks create fight direction: they force cooldowns, start engages cleanly, and still stand after the first burst window.
A-tier tanks are excellent, but more matchup-dependent. Tigreal, for example, is viable here, but he isn’t being treated as the “top tank” of the patch—so he fits better as a strong option, not a meta-defining one.
Top 10 MLBB Heroes Overall
Our top 10 MLBB hero list focuses on ranked play. It favors consistency and clear win conditions over niche ceiling picks, and it spreads across roles, so the list still helps when bans hit one lane hard.
| Rank | Hero | Role | Why it’s Top 10 |
|---|---|---|---|
| 1 | Angela | Roam (Support) | Fight-winning enables, strong peel, stable value every game |
| 2 | Diggie | Roam (Support) | Anti-engage utility, disrupts picks, protects carries in key fights |
| 3 | Gloo | Tank | High-impact frontline control, hard to ignore in objectives |
| 4 | Julian | Jungle | Reliable tempo + burst, strong skirmish conversion into objectives |
| 5 | Hayabusa | Jungle | Backline threat with safe angles, punishes mispositioning fast |
| 6 | Zhuxin | Mid (Mage) | Objective-zone control, pick threat, fight shaping damage |
| 7 | Harith | Mid (Mage) | Consistent carry damage with mobility, strong into messy fights |
| 8 | Claude | Gold (ADC) | Safe DPS uptime, great teamfight presence when protected |
| 9 | Karrie | Gold (ADC) | Tank shred + late-game reliability, scales cleanly in ranked |
| 10 | Sora | EXP (Fighter) | Lane pressure + teamfight relevance, strong draft presence |
How to Use This Mobile Legends Tier List in Ranked
Treat tiers like draft priority, not a rulebook. If you’re on comfort, an A-tier main can beat an S-tier first-timer. The biggest mistake is forcing C-tier picks into a meta that doesn’t support them.
A simple 2026 draft plan that works across most MLBB ranks:
- Lock Roam or Mid control early
- Secure Jungle tempo or Gold scaling
- Add Tank/EXP frontline and a clear engage button
- Balance damage types so fights aren’t one-dimensional
FAQs
Is it better to play meta heroes or comfort picks in MLBB?
Meta picks give cleaner win conditions, but comfort wins games when execution is sharp. The best approach is mixing both: keep 1–2 comfort mains per role, then add one S-tier “draft priority” pick as a backup.
Who is the hardest hero to use in Mobile Legends?
High-mobility assassins are usually the hardest. Heroes like Fanny and Ling demand clean mechanics, perfect timing, and good target selection—one mistake can throw a fight. They’re strong, but they punish misplays more than most roles.
Which hero is best for solo rank in Mobile Legends?
Solo rank rewards self-sufficient kits and clear win conditions. Reliable roam control, safe gold-lane DPS, and junglers that can create picks without full team setup tend to perform best, especially in games where coordination is inconsistent.
Which Mobile Legends role is easiest?
For most players, tank and roam are the easiest to start with because the job is clear: start fights, peel, and control vision/space. Gold lane and jungle can be harder early on because mistakes are punished more quickly and positioning/pathing matters more.