VALORANT All Random One Site Mode: How To Play

VALORANT All Random One Site is a new limited-time mode that pits two teams of five players against each other in faster, action-focused matches. What’s different is that games are played on a single bomb site, with a random Agent every round and Ultimate Orbs spread across the map.

This guide breaks down how to play All Random One Site in VALORANT, covering its core rules, basic gameplay flow, and practical tips and tricks to better understand the mode and gain an advantage.

VALORANT All Random One Site Mode overview showing a sidearm weapon and Agents Brimstone and Harbor, highlighting random Agent gameplay and single-site combat.
Image source: Riot Games

What Is All Random One Site In VALORANT?

All Random One Site is a limited-time 5v5 game mode introduced in VALORANT with Patch v12.00 (Season 26: Act 1), taking place on a single Spike site.

Each round, players are assigned a random Agent, with free loadouts and fully charged abilities that regenerate throughout the round.

As the match progresses, the available weapon options expand, while Ultimate Orbs scattered across the map speed up the pace of gameplay and encourage constant engagements.

VALORANT All Random One Site Rules Explained

To master VALORANT’s new limited-time game mode, it’s essential to understand the rules of All Random One Site.

The first team to win five rounds takes the victory, with attackers having 1 minute and 20 seconds per round to secure the Spike plant.

With a limited map pool, no economy management, and no Agent selection, VALORANT All Random One Site allows players to use abilities far more frequently compared to other modes like Spike Rush. This creates a fast-paced and unique experience every round.

Barrier blocking inactive areas in VALORANT All Random One Site Mode, illustrating single Spike site rules and restricted map access during each round.
Image source: Riot Games

 VALORANT All Random One Site Map Pool

In All Random One Site, only one area of the map is active per round, while the rest of the map is blocked by barriers. The active Spike site changes every round and is revealed during the buy phase, requiring teams to quickly adapt their positioning and approach.

Maps available in All Random One Site:

VALORANT All Random One Site weapon selection screen displaying sidearms and rifles across different stages, with no economy and expanding loadouts.
Image source: Riot Games

How To Play All Random One Site In VALORANT

Designed to keep players in constant action, VALORANT All Random One Site removes economy management entirely and shifts the focus toward adapting to a randomly assigned Agent each round.

At the start of the match, the weapon selection is limited, but it gradually expands from light weapons to heavy firepower as the game progresses. Each round begins with 0% ultimate charge, but eliminations and Ultimate Orbs scattered across the active site grant 50% charge each.

In addition, defeated enemies drop the ultimate charge they had accumulated, encouraging nonstop engagements and aggressive play. Basic abilities are free at the start of every round and regenerate over time, allowing players to use utility consistently and maintain a much faster-paced playstyle.

How To Attack On VALORANT All Random One Site

The single-site gameplay changes significantly when playing on attack. With only one active Spike site per round, attackers are forced into direct confrontations, executing fast-paced plays through team coordination and constant ability usage.

Improvisation is key in VALORANT All Random One Site, as each round differs not only because of the random Agent but also due to the active site. This ensures that no fixed strategies are employed, making every match unpredictable and exciting.

How To Defend On VALORANT All Random One Site

To understand how to defend on VALORANT All Random One Site, players need to focus on three key elements: (i) space control, (ii) smart ability usage, and (iii) compact positioning to properly cover the single active site on the map.

Controlling Ultimate Orbs is also crucial, as the faster ultimate gain can quickly swing a round. Securing a few eliminations and orbs can create a significant advantage, allowing defenders to chain multiple ultimates, such as activating Killjoy’s Lockdown multiple times, to shut down the attacking push.

VALORANT All Random One Site defensive gameplay interface showing Agent Skye assigned as the next random Agent during a single-site round.
Image source: Riot Games

Best Agents For VALORANT All Random One Site

Although All Random One Site does not allow players to select their Agents, the nature of the mode itself makes certain picks stand out more than others.

Under this format, Sentinels and Controllers are the strongest roles, thanks to their ability to control and secure space while consistently stopping enemy pushes. This table shows the best Agents for each role in VALORANT All Random One Site.

RoleAgentStrengths
SentinelsKilljoy and CypherCan secure most of the active site using traps and defensive utility.
ControllerViper and BrimstoneTheir ultimates provide strong area control and effective entry denial.
InitiatorsGekko and BreachOffer instant utility that excels in tight spaces and fast executions.
DuelistsRaze and PhoenixStand out due to area damage or high self-sustain in direct fights.

Expert Tips To Win VALORANT All Random One Site

While there is no single defined strategy due to the improvised nature of the mode, these All Random One Site tips and tricks can significantly increase your chances of winning.

Fast Executions

Fast attacks help secure the plant site quickly and allow teams to hold post-plant situations using crossfire setups. At the same time, compact defenses in duos or trios are key to stopping coordinated enemy pushes on the single active site.

Control Ultimate Orbs

Early Ultimate Orb control is one of the most important factors in All Random One Site mode, as it accelerates access to key abilities and can easily swing rounds in your favor.

Adapt To Random Role

Understanding the role of the randomly assigned Agent each round and how their abilities contribute to the team is essential for executing effective opening plays.

Maintain Constant Communication

Maintaining constant communication enables synchronized attacks and organized defensive setups, which is critical in a one-site, high-action environment.

FAQs

What is All Random One Site mode in VALORANT?

All Random One Site is a limited-time 5v5 game mode in VALORANT that involves both teams competing on a single Spike site.

How do you play All Random One Site in VALORANT?

VALORANT All Random One Site matches feature fast-paced rounds with no economy, free abilities, and random Agents, focusing on constant fights around the only active site.

What are the rules of All Random One Site mode?

The first team to win five rounds takes the victory, with a limited round timer and no economy or manual Agent selection.

How does Agent selection work in All Random One Site?

Each round assigns a random Agent to every player, with no duplicate Agents per team and all Agents available regardless of unlock status.

Which maps are available in All Random One Site mode?

The following maps are available in VALORANT All Random One Site mode: Abyss, Ascent, Breeze, Corrode, Pearl, Icebox, Sunset, and Split.

How do you get your ultimate faster in All Random One Site?

Kills and Ultimate Orbs grant 50% ultimate charge each, and eliminated enemies drop their accumulated charge in All Random One Site.

What is the difference between All Random One Site and Spike Rush?

All Random One Site takes place on a single site with random Agents every round, while Spike Rush follows a more traditional multi-site format.

When does All Random One Site mode end?

All Random One Site is available for a limited time as part of VALORANT’s rotating game modes.