
LoL Patch 14.7 – Details, Release Date, and more
Now that Patch 14.6 is hitting the live servers, let’s turn our eyes to the new changes planned for LoL Patch 14.7.

Image Credit: Riot Games
LoL Patch 14.7 – Several item changes
Patch 14.6 saw major nerfs to the most powerful picks such as Karma, Smolder, and others, while also giving some love to less popular champions like Galio. We are still monitoring the meta, but it seems like there are small shifts starting to form.
Heading into Patch 14.7, the most important news is the introduction of the reworked Skarner. The champion is already receiving several changes in the PBE, according to our beloved game designer Spideraxe. If you’re not familiar with his work, check our Skarner abilities rundown.
Not many changes are planned for this patch but they are quite influential. Rek’Sai is getting nerfed after the abomination Riot created in the top lane while enchanters like Sona and Nami are receiving some love.
Below you can find the numbers and adjustments that are currently planned. Keep in mind, though, that the buffs or nerfs might be subject to further changes in the upcoming days.
Patch 14.7 Release Date
According to the official patch schedule, Patch 14.7 will be released on Wednesday, Apr. 3rd. This will be the 7th patch out of the 24 updates planned for the year.
How will the upcoming patch impact the meta?
The main nerfs are Rek’Sai and Camille. The former is getting nerfed to reduce her power as a top laner while Camille will likely shift away from the support role. Volibear is also getting another nerf, just two patches after he was buffed (RIP). Rell will also be completely gone from the jungle role now that the bonus damage will be taken away. Not what I would’ve expected and it’s an unfortunate loss to the jungle diversity.
If you are looking for the best picks in the meta, check out our tier lists:
Patch 14.7 Tentative Changes
Champion changes in Patch 14.7
Camille
- Q attack speed: 30 – 40% ⇒ 30 – 50%
- Q cooldown: 9 – 6 seconds ⇒ 9 – 5 seconds
- W outer cone damage: 5 – 7% max HP ⇒ 6 – 8% max HP
- E base damage: 80 – 200 ⇒ 60 – 180
Galio
- Passive AP ratio: 40% ⇒ 45%
- W Base damage reduction: 20 – 40% ⇒ 25 – 45%
- E base damage: 75 – 235 ⇒ 90 – 250
Fiora
- Base AD: 68 ⇒ 65
Karma
- RE bonus base shield: 50 – 170 ⇒ 60 – 210 ⇒ 50 – 170 (revert)
- RE AoE shield: 100% of bonus shield ⇒ 80% of bonus shield ⇒ 90% of bonus shield (live is 30% of total E shield)
- W root duration: 1.4 – 2 seconds ⇒ 1.6 – 2 seconds
Kayn
- Q bonus AD ratio: 80% ⇒ 85%
Lux
- P AP ratio: 25% ⇒ 30%
- Q AP ratio: 60% ⇒ 65%
Nami
- W base damage: 60 – 220 ⇒ 60 – 200
- W damage AP ratio: 55% ⇒ 50%
- W base heal: 55 – 135 ⇒ 55 – 155
- W heal AP ratio: 25% ⇒ 40%
- W cooldown: 10 seconds ⇒ 9 seconds
- W cooldown: 9 seconds ⇒ 10 seconds
- W bounce reduction: -15% ⇒ -10%
- W bounce reduction AP ratio: 7.5% per 100 AP ⇒ 10% (this is a buff)
- E base damage: 20 – 80 ⇒ 20 – 60
Nasus
- Passive lifesteal: 11 – 21% ⇒ 12 – 24%
- Q base damage: 30 – 110 ⇒ 40 – 120
Olaf
- Q now deals 5 – 25 bonus monster damage
- W attack speed duration: 4 seconds ⇒ 5 seconds
- W mana cost: 30 ⇒ 50
- E cooldown refund is now increased to 2 seconds against monsters
- R now costs 100 mana
Rek’Sai
- P max heal: 12% – 20% max HP ⇒ 10% – 20% max HP
- P minion fury generation: 50% ⇒ 20%
Rell
- Base MR: 30 ⇒ 32
- MR growth: 1.85 ⇒ 2.05
- Q no longer deals 170 – 470 bonus monster damage
- W no longer deals bonus monster damage
- E no longer deals 120 – 300 bonus monster damage
Smolder
- Base armor: 24 ⇒ 26
- Q crit ratio: 30% ⇒ 50%
Sona
- PQ damage: 28 – 336 + 28% AP ⇒ 30 – 360 + 30% AP
- Q on-hit AP ratio: 20% ⇒ 10%
- W heal AP ratio: 15% ⇒ 30%
- E base MS: 10% – 14% ⇒ 10% – 18% (self is still 20% flat)
Sylas
- Q explosion monster damage: 40% ⇒ 70%, minions still 40%
Skarner
- Passive monster damage cap: 75 – 300 ⇒ 75 – 250
- Q monster damage cap: 100 – 300 ⇒ 100 – 400
- Q bonus attack speed: 25% – 45%⇒ 20% – 40%
- Q bonus AD ratio: 70% ⇒ 45%
- Q third attack health ratio: 12 – 16% max HP ⇒ 15% max HP flat
- Q now deals 50% damage to turrets
- Q now scales with 70% bonus AD
- Q mana cost: 40 flat ⇒ 40 – 60
- W width: 100 units ⇒ 200
- W damage now scales with 80% AP
- W shield: 8% max HP ⇒ 9% max HP
- W slow: 30% – 50% ⇒ 20% – 40%
- W mana cost: 30 flat ⇒ 40 – 60
- Can now move while casting W
- E mana cost: 50 flat ⇒ 50 – 70
Volibear
- Q crits for total AD instead of total ability damage
- R cooldown: 140 – 100 seconds ⇒ 160 – 120 seconds
Item Changes
Bloodsong
- Spellblade base AD ratio: 150% ⇒ 100%
Imperial Mandate
- Damage: 12% current HP ⇒ 10% current HP
Statikk Shiv
- Cost: 2700 ⇒ 2900
Zaz’Zak’s Realmspike
- Base damage: 20 ⇒ 10
- Health damage: 4% max HP ⇒ 3% max HP
- Cooldown: 8 – 6 seconds ⇒ 10 seconds flat
System Changes
- Demotion LP: 75 ⇒ 50
Upcoming skins
- Choo Choo Ornn
- Toy Terror Cho’Gath
- Durian Defender Rammus
- Zesty Dip Zac
- Cheddar Chief Twitc