League of Legends Wild Rift Patch 1.0 Released – Lee Sin and Changes
League of Legends Wild Rift is an exciting new mobile version of the popular game. On par with the promotional activities going on with Twitch Rivals and Verizon, the game has had its first patch released.
The League of Legends Wild Rift Patch 1.0 has brought new champions to the game that will be free to pay for players. There have also been some changes to items and even to the penalty system for stepping away from the game. If you’re looking to try out the game in its first beta, you’ll need to know what this update has added to the title. Keep in mind, iOS testing has been halted until further notice.
The open beta is fast approaching, so this is what you need to know to get ahead of the curve for release.
League of Legends Wild Rift Patch 1.o
League of Legends Wild Rift patch 1 is the first update for the mobile game. It has made some changes, but the biggest change is the addition of new champions. For the mobile game, these are going to be free to play for players in the beta.
New Champions in Wild Rift
Lee Sin has been added to the game as part of the Wild Rift Patch 1. This is a popular Champion in the regular League of Legends, so his addition to the game is going to make a lot of players feel more at home.
Lee Sin is the big attraction of this patch, but a few other champions have been added in too:
These champs are now live on the free-to-play rotation. Help us test them out for a limited time before their official releases later this year! https://t.co/7rPH194ZoS
— League of Legends: Wild Rift (@wildrift) October 23, 2020
These champions are in a testing phase. So they may have some issues, but Riot is relying on players to report bugs to get them up to scratch as soon as possible.
Balance Changes in the League of Legends Wild Rift Patch 1
There have been changes outside of the new champions too. These are all of the other balancing changes in this patch of League of Legends:
- Archangel’s Staff – Mana per stack 12 to 15.
- Manamune – Bonus AD is 1-2% and mana per stack 8-10.
- Muramana – Bonus AD 1-2%
- Tear of the Goddess – Mana per stack 6-8.
- Winter’s Approach – Mana per stack 8-15.
- AFK Penalty – An away from the keyboard penalty has been reduced. The first penalty for 3-6 minutes is now 10-30 minutes, if the first penalty is more than 6 minutes it is 20-60 minutes. Further AFK penalties for seven days after the first are now 6-12 hours.
- Bugs Fixed.
These are all of the major changes to the game with the Wild Rift Patch 1. So when can you actually play in the beta?
— League of Legends: Wild Rift (@wildrift) October 25, 2020
Wild Rift Open Beta
League of Legends Wild Rift is due to come out in 2021, but players do have some chances to try the game out first. The open beta is taking place in different places at different times. The game is going to be accessible on iOS and Android on October 27th, in these regions:
- South Korea
There will be a wider release in early December for the same open Beta. It will be accessible for players in these places:
- Middle East
- North Africa
So over time, every player is going to get a chance to play this early. We can probably expect some more patches between this open beta and the next one. The Wild Rift Patch 1 has added a lot of new content to the game for when players can have a crack at it.
Read next: Wild Rift preview at Twitch Rivals