PUBG Patch Update 6.2 – Crossplay and Team Deathmatch on PS4 and Xbox One
PUBG’s latest patch to hit consoles is a pretty major one. It is no secret to fans of the game that PC players get the good content first. However, some of the major addition to the game have finally made their way to consoles. PUBG Update 6.2 has finally brought Team Deathmatch to the PS4 and Xbox One, alongside crossplay for some players!
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The latest PUBG update hits your console at about the same time that Call of Duty’s new Battle Royale launches. In all, it seems to be a big of a role reversal. The series iconic for Deathmatches in World at War is getting a fully fleshed out Battle Royale, and the title iconic for popularizing the Battle Royale is getting a fleshed out Deathmatch mode. That’s not all though. Now the PS4 and Xbox One server downtime for PUBG Patch 6.2 are over, you can get to grips with some great quality of life improvements too.
PUBG Update 6.2
Deathmatch
Team Deathmatch is new to PUBG, this is what you need to know about it:
- Team Deathmatch is an 8V8 game mode.
- Respawns are on, and there is no friendly fire or knockdowns.
- You use weapon spawn kits.
- This mode is only available in FPP in PUBG Update 6.2
- Takes place on 7 maps. These are smaller arena’s pulled from the regular maps.
- You can find this in the ‘Arcade’ section.
Crossplay
The other major addition to the game is cross-play. Players will be able to join up together and drop in no matter which console they’re on. PS4 and Xbox One players will be able to join parties together like they are on the same ecosystem. Increased crossplay is always good. Under the shadow of the next-gen of consoles though this is particularly positive. Players can rest easy knowing that to use the same system as friends to play together is definitely a thing of the past.
Other Changes in Update 6.2
There have been some other general changes in PUBG Update 6.2 these are the major ones that will affect competitive ply if you’re following the latest PUBG news.
- Frag Grenades – Vests now dampen the damage from a frag depending on the level worn. Their weight is also 50% more and pulling the pin is louder.
- Smoke Grenades – The fuse time has decreased from 3 seconds to 1 second. You better move fast.
- Stun Grenades – The indirect hit radius is now up to 5.5m, the sound can be heard through walls, and it now stuns only 0.7 seconds after its first impact. The fuse is also up to 5 seconds or 2.5 seconds after cooking in PUBG Update 6.2.
- Molotov Cocktail – The fire is now going to spread 50% faster, to further away, spreads higher up, and it will do a better job of going around objects. Fire now deals 10 more damage per second to players. Essentially, fire is becoming dangerous.
- Waypoint – You can now set a waypoint on the map by using the map to plan a route rather than just mark a spot.
- Parachute Follow – Teammates can now activate this with the D-Pad prior to dropping, it will automatically follow the drop of another player.
Server Status and Downtime
Those are all of the major changes to the game with PUBG Update 6.2 Xbox One and PS4 server downtime ended at 11 AM UTC, 12 CET, or 7 AM EST. These changes can be found if you’re playing in the PUBG Labs server. If you’re not, then you probably should be! The labs server works the same as on PC, it is the test area for trying out new content. It makes playing public matches a bit more entertaining with the new and experimental features on offer.
The major features of the new update are Team Deathmatch and crossplay. However, the minor adjustments also go a long way towards perfecting the balance introduced with Season 6. This is shaping up to be one of PUBG’s most exciting periods yet, so you can now enjoy all of it with your friends, no matter which console you’re on.