
Breeze VALORANT Map: Callouts, Best Agents, Tips and Tricks
Breeze is perhaps one of the most controversial maps in VALORANT because it’s so big and has a lot of places for quick attacks. Since many people consider Breeze an attacking map, Riot has made changes from time to time to make it fair for both sides. But for new players, Breeze can be really tough because the callouts are confusing, there are hidden spots, and picking the right agent is tricky. To make things easier, we’ve put together a super in-depth guide for the Breeze VALORANT map.
Breeze VALORANT Map Overview
Breeze is filled to the brim with lots of open space and long sightlines. Because both sites and Mid are far from each other, you’ll have plenty of long-range fights. It’s better to check out this map first in a custom game before heading into the competitive match.
Mid is super important too. Having control of Mid gives you a fast rotate and strong split pushes. Breeze has a lot of vertical play thanks to boxes and platforms found at the sites. Because the sites don’t have much cover, smokes and walls are really important on this VALORANT map.
Map Layout and Callouts of the Breeze VALORANT Map

Image Credit: Riot Games
A Site
- A Pyramids
- A Hall
- A Shop
- A Cave
- A Lobby
B Site
- B Back
- B Tunnel
- B Wall
- B Elbow
- B Main
- B Window
Mid Area
- Mid Top
- Mid Stack
- Mid Cannon
- Mid Bottom
- Mid Nest
- Mid Chute
- Mid Wood Doors
- Mid Pillar
- Mid Switch
General Areas
- Attacker Side Spawn
- Attacker Side Snake
- Defender Side Spawn
- Defender Side Arches
- A Bridge
- A Metal Doors
- A Rope
Best Agents for Breeze Map in VALORANT
Sova
Sova is one of the best agents for the Breeze map. He can use his recon bolt to see across big areas such as A Main and Mid. You can also use his drone to look around corners without putting yourself in danger. Finally, use shock darts to make it harder for the enemy to plant or defuse, mainly at the pyramids.
Viper
Viper is almost a must-pick. Her wall and smoke can give you cover in places that are usually open. Her wall can block off large areas of A or B, and her mollies are very useful for stopping defuses after the plant.
Chamber
Chamber loves the big sightlines. He can use his teleport to hold dangerous spots and leave safely. Chamber’s Trademark works well for finding enemies hiding in Mid or Hall.
Jett
AWPing and quick pushes are why Jett is so popular on this map. There are many long and vertical spots on Breeze for her to move around. Having an Operator makes her very dangerous.
Killjoy
Killjoy is very good at stopping enemies from getting into a site, mostly B. Her turret and Alarmbot keep an eye on the flanks, and her Nanoswarms can easily stop spike plants.
Skye
Skye’s flashes shine brightly on this map because of the wide spaces. Her dog is really good for Hall or Mid scouting, and her healing is useful in long-range fights where players lose a bit of health.
How To Play on the Breeze VALORANT Map
Attacking
As soon as you attack on Breeze, try to use your abilities to grab control of Mid and one of the main lanes, like A or B. One good way to play is to move into Mid and A Main together.
That combo works really well. It’s a good idea to use your recon abilities and flashes to check risky places, especially by the pyramids on A Site and the back on B.
When the spike is down, it’s usually smart to move back and hold the site from a strong angle. Only stick around on-site if your whole team feels good and is ready to fight as a group.
Defending
When you’re defending, don’t push up far unless you’re using a duelist or Chamber who can get away easily. Use your initial abilities to make it tougher for the enemy to get control of Mid. Even a little slowdown can really make a difference.
It’s a good idea to have a teammate defend a site tightly, and Killjoy or Viper are great for that job. Let the rest of your team move and respond to the enemies’ movements.
If you’re trying to retake, make sure you use your recon tools to see where the enemies are hiding.
Tips & Tricks for Breeze Map
- If you Lose Mid, You’ll Probably Lose the Round
Seriously. Having Mid under your control is super important on Breeze as it gives you the edge to rotate and split the sites as you want. Drop some utility at Mid Doors or Nest early to stop them from seeing and to slow them down. - Don’t Dry Peek B Main
Operators always want B Main because it’s so easy to defend. Just use your flash or drone to check it out before you move in as an attacker. When defending, you’ve got the advantage here. - A Hall is Lurker Heaven
If defenders don’t pay attention to A Hall, attackers can use it to flank easily. Chamber and Cypher often hold the window and peek through it with the help of a teleport or trap. If defending, always have someone watching or set up a trap in A Hall. - Use Smokes Sparingly But Smart
Because the map is so open, you’ll have to pick which spots to smoke. Make sure to put your smokes in spots with a lot of movement, like Mid Doors, Elbow, or A Pyramids. If you don’t see anyone at B Main, don’t bother using a smoke. Communicate and adapt. - Plant Safe, Post-Plant Smarter
When you’re on A Site, the default is located between the pyramids. It’s not very safe, but you can easily see and shoot from Cave or A Hall after plant. On B, go for Tunnel or Window when you’re planting. Viper and Brim can hit you from way across the map, so use that info to help you. - Don’t Rotate Late
The map’s size means that if you hear something happening at the other end, get going. Just keep an eye out because Mid lurkers are looking for people sprinting. Go through Elbow or Tunnel and use your utility as you retake.
Pro Strats
There are a couple of fun tricks you can pull off on Breeze. If you’re Jett, Raze, or Omen, you can use your abilities to get up onto the boxes by A Pyramids or B Platform. It lets you see the enemy from a strange spot they probably aren’t expecting. If you’re on B defense, aim a few shots into B Tunnel before anything happens.
Players often slip out of there slowly, so you could get the drop on them. It’s also possible to pretend to go to a site and switch to another one. You can actually pull off a fake site push on Breeze because it’s so big. Hit A to make it look like you’re going for the site, and then go around to surprise them at B.
It often pulls defenders away. Also, if you’re using an agent like Sova, Viper, or Brimstone, your ultimate can be really strong here. Use it to take control of a site or stop a defuse. It can win you the round.
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