Sneak peak of new Hearthstone cards – The Boomsday Project

Following Blizzard’s announcement of the new Hearthstone expansion, The Boomsday Project, they have finally given viewers a few sneak peak of cards to come in the coming expansion. This follows their first ever double pre-order option, with two bundles available for purchase of this card-based game.

Read also: Best Hearthstone Decks

New cards The Boomday Project cards

boomsday project

Menacing Nimbus – 2 mana, 2-2 – Battle cry, add a random elemental to your hand. This will be a very strong shaman card that may be used in both early and late decks.

Wargear – 5 mana, 5-5 – Magnetic

Annoy o Module – 4 mana, 2-4 – Magnetic, Divine Shield, Taunt. Mid game rush type mech decks will be extremely strong with this card

Whizbang the Wonderful – 4 mana, 4-5 – You start the game with one of Whizbang’s Wonderful Decks.

whizbang the wonderful

Good 4 mana value card plus a bonus effect

Mulchmuncher – 10 mana, 8-8 – Rush. Costs (1) less for each friendly Treant that died this game.

Autodefence Matrix – 1 mana – Secret: When one of your minions is attacked, give it Divine Shield. Will be quite strong in the early game, especially when the opponent only has one minion out

Omega Medic – 3 mana, 3-4 – Battlecry, if you have 10 Mana Crystals, restore 10 Health to your Hero. Strong card which will allow late game decks to survive

Astromancer – 7 mana, 5-5 – Battlecry, summon a random minion with a cost equal to the number of cards in your hand.


Celestial Emissary – 2 mana, 2-1 – Battlecry, your next spell this turn has Spell Damage +2.

Cloning Device, 2 mana – Discover a copy of a minion in your opponent’s deck.

Giggling Inventor – Battle cry, summon two 1-2 Mechs with Taunt and Divine Shield. Extremely annoying card that will certainly add strength to late game decks.

Zerek’s Cloning Gallery, 9 mana – Summon a 1-1 copy of each minion in your deck.

Blightnozzle Crawler – 4 mana, 2-4 – Deathrattle, summon a 1-1 Ooze with Poisonous and Rush.

Star Aligner – 7 mana, 7-7 – Battlecry, if you control 3 minions with 7 Health, deal 7 damage to all enemies. While it is unlikely the battlecry will ever go off, and even if it does, it is fairly unnecessary considering an established board with 3 minion over 7 health almost always equal a win.

Cybertech Chip – 2 mana – Give you minions “Deathrattle, add a random mech to your hand”. While the card adds value, it slows down the players turn a great deal, especially in the early game. May be viable in arena.