
LoL Patch 14.6 – Details, Release Date, and more
With the LoL Patch 14.5 finally getting released on the live servers, it’s time for us to check out the changes planned for Patch 14.6.

Image Credit: Riot Games
LoL Patch 14.6 – Several item changes
Patch 14.5 came with a large list of changes, mainly looking at nerfing some of the most overpowered champions in the current meta. Champions like Twisted Fate, Senna, Seraphine, and others are finally getting the hammer treatment, to the joy of some players, myself included.
It will be now interesting to see whether a meta shift will happen, considering it’s been pretty stale in the past weeks. Going into Patch 14.6, we have planned changes to the itemization (once again), according to our beloved game designer Spideraxe. This time, however, Riot is targeting the item recipes and components, changing either their costs or stats. While they may look minor, it does impact the early-to-mid-game transition, especially if the costs go up.
On the side of champions, we are finally seeing major nerfs to champions like Senna and Smolder while also giving some love to immobile front line tanks like Sion and Cho’Gath, who have been a bit lackluster lately.
Below you can find the exact numbers and adjustments that are currently planned. Keep in mind, though, that the buffs or nerfs might be subject to further changes in the upcoming days.
Patch 14.6 Release Date
According to the official patch schedule, Patch 14.6 will be released on Wednesday, March 20. This will be the 6th patch out of the 24 updates planned for the year.
How will the upcoming patch impact the meta?
The main takeaway is that Karma won’t likely be a top tier pick anymore, especially in the mid lane. The nerfs are pointing will impact across every role, but at least she won’t be able to spam her Q like before. The Galio changes are quite exciting, even though I still don’t see him as a priority pick going forward. It will be worth monitoring how he fares in the mid lane.
Smolder, Senna, and Volibear, three of the most popular champions in this patch are receiving substantial nerfs. The most important one is Smolder, who has been dominating both solo queue and professional play across the board: he’s likely going to be still picked in pro play, but I doubt he will have the same presence in ranked games going forward.
To get a clearer idea of the meta, however, we will likely have to wait a bit more. In the meantime, check out our tier lists of the best champions for each role:
Patch 14.6 Tentative Changes
Champion changes in Patch 14.6
Cho’Gath
- W cooldown: 13 – 9 seconds ⇒ 11 – 9 seconds
- E base damage: 22 – 70 ⇒ 22 – 82
Diana
- Attack speed ratio: 0.625 ⇒ 0.694
- Attack speed growth: 2.25% ⇒ 2%
- Passive attack speed now scales at every level instead of every 3
- Passive attack speed scaling: 15 – 40%
- Passive empowered attack speed duration: 3 seconds ⇒ 5 seconds
Galio
- Health growth: 126 ⇒ 114 ⇒ 126 (revert)
- Move speed: 335 ⇒ 340 ⇒ 335 (revert)
- Passive cooldown is now reduced by 3 seconds when hitting champions with abilities, once per cast
- Passive cooldown is no longer affected by ability haste
- Q AP ratio: 75% ⇒ 60% ⇒ 70%
- Q cooldown: 12 – 8 seconds ⇒ 10 – 8 seconds ⇒ 12 – 7 seconds
- W base damage reduction: 25% – 45% ⇒ 20% – 40%
- W damage reduction MR ratio: 12% per 100 MR ⇒ 8% per 100 MR
- W damage reduction now scales with 1% per 100 bonus HP
- W damage AP ratio: 30% ⇒ 20% ⇒ 30% (revert)
- W cooldown: 18 – 14 seconds ⇒ 18 – 12 seconds ⇒ 18 – 14 seconds (revert)
- E base damage: 90 – 250 ⇒ 75 – 235
- E AP ratio: 90% ⇒ 75% ⇒ 90% (revert)
- E non-champ damage: 50% ⇒ 85% ⇒ 80%
- E cooldown: 11 – 7 seconds ⇒ 9 – 7 seconds ⇒ 11 – 7 seconds (revert)
Gragas
- Base health: 670 ⇒ 640
Karma
- Mana growth: 50 ⇒ 40
- Mana regen growth: 0.5 ⇒ 0.8
- Q mana cost: 45 flat ⇒ 40 – 80
- Passive ult cooldown refund: 5 seconds flat ⇒ 25% remaining cooldown ⇒ 4 seconds flat
- R cooldown: 40 – 31 seconds ⇒ 40 – 34 seconds
- RE bonus base shield: 25 – 175 ⇒ 50 – 170
Kayn
- Red Q heath damage: 5% max HP ⇒ 6% max HP
- Non-red R bonus AD ratio: 175% ⇒ 150%
Ornn
- E cooldown: 16 – 12 seconds ⇒ 14 – 12 seconds
Senna
- Soul drop rate from minion kills: 8.3% ⇒ 2.8%
Shen
- Passive cooldown refund now scales at every level instead of at a weird random level
Sion
- Q min AD ratio: 45% – 75% ⇒ 45% – 85%
- Q max AD ratio: 135% – 225% ⇒ 135% – 255%
- W base shield: 60 – 160 ⇒ 60 – 120
- W shield health ratio: 8% – 12% max HP ⇒ 8% – 16% max HP
Smolder
- Tier 3 (execute/true damage) Q stack threshold: 225 stacks ⇒ 275
- Q base execute threshold: 1.25% max HP ⇒ 1% max HP
- Q execute threshold per 100: 2.5% ⇒ 1.5%
- W width: 125 ⇒ 115
- E speed: 100% ⇒ 75%
Tryndamere
- Attack speed growth: 2.9% ⇒ 3.4%
Volibear
- Q move speed: 12% – 32% ⇒ 12% – 28%
- R cooldown: 130 – 100 seconds ⇒ 140 – 100 seconds
Item Changes
Starting Items
- Tier 1 and 2 support and jungle items are now exclusive with Doran’s items
Brutalizer
- Lethality: 8 ⇒ 5
Bami’s Cinder
- Base damage: 12 ⇒ 13
- Health ratio: 1% bonus HP ⇒ 0.5%
Caulfield’s Warhammer
- AD: 25 ⇒ 20
Fiendish Codex
- AP: 35 ⇒ 25
Glacial Buckler
- Cost: 900 ⇒ 950
- Glowing Mote added to recipe, Cloth and Sapphire unchanged
Haunting Guise
- AP: 35 ⇒ 30
Hearthbound Axe
- Cost: 1200 ⇒ 1150
- AD: 20 ⇒ 15
Hextech Alternator
- AP: 50 ⇒ 45
Infinity Edge
- Bonus crit damage: 40% ⇒ 50%
Kircheis Shard
- Energize damage: 60 ⇒ 50
Lord Dominik’s Regard
- Armor pen: 30% ⇒ 35%
Mortal Reminder
- Armor: 30% ⇒ 35%
Navori Quickblade
- Pickaxe replaced by BF Sword in recipe, cost unchanged
- AD: 60 ⇒ 65
Runic Compass
- Upgrade threshold: 1000 gold ⇒ 800 gold
- Gold from damage: 32/34 ⇒ 22/24
- Gold from minions: 28 ⇒ 20
Serrated Dirk
- Lethality: 10 ⇒ 7 ⇒ 10 (revert)
- AD: 25 ⇒ 20
Solstice Sleigh
- Move speed: 25% ⇒ 20%
- Move speed duration: 3 seconds ⇒ 2.5 seconds
Spectre’s Cowl
- Rejuv bead added to recipe, cost unchanged
- Health: 250 ⇒ 200
- Health regen: 150% base regen ⇒ 100% base regen
- Health regen is now flat, instead of based on damage taken
Steel Sigil
- Second cloth armor added to recipe, cost unchanged
Tunneler
- Cost: 1100 ⇒ 1150
Verdant Barrier
- Cost: 1800 ⇒ 1700
World Atlas
- Upgrade threshold: 500 gold ⇒ 400 gold
- Gold from damage: 28/30 ⇒ 20/22
- Gold from minions: 20 ⇒ 15
Upcoming skins
- High Noon Yone
- Peacemaker High Noon Yone
- Crystallis Indomitus Kha’Zix
- High Noon Gragas
- High Noon Rell
- High Noon Evelynn
- Prestige High Noon Evelynn